weatherless...................79.25498% balance.......................44.51775% offense.......................24.34941% semistall.....................18.52547% stall.........................10.78436% rain.......................... 9.82865% sun........................... 9.02461% voltturn...................... 4.23659% monotype...................... 3.80619% sand.......................... 2.35778% monobug....................... 2.19089% hyperoffense.................. 1.82301% multiweather.................. 1.73707% rainstall..................... 1.36691% hail.......................... 1.33963% dragmag....................... 1.20413% trickroom..................... 0.89631% sandstall..................... 0.80761% sunstall...................... 0.80534% choice........................ 0.41441% monosteel..................... 0.28381% monoghost..................... 0.24164% monoflying.................... 0.19880% monofighting.................. 0.16166% sunoffense.................... 0.15843% monodragon.................... 0.13975% monopsychic................... 0.13471% hailstall..................... 0.13038% mononormal.................... 0.12096% monodark...................... 0.10269% monowater..................... 0.10075% monoground.................... 0.09176% monorock...................... 0.08961% monoelectric.................. 0.07819% trickrain..................... 0.07291% rainoffense................... 0.04691% monofairy..................... 0.03899% monofire...................... 0.03402% trapper....................... 0.03113% tricksun...................... 0.03071% monoice....................... 0.02785% monopoison.................... 0.02355% tricksand..................... 0.01667% monograss..................... 0.01578% hailoffense................... 0.01311% tailwind...................... 0.01255% sandoffense................... 0.00852% fear.......................... 0.00668% allweather.................... 0.00400% Stalliness (mean: 0.545) | -1.5| |## -1.0|#### |########## -0.5|################ |#################### 0.0|######################### |############################ +0.5|############################## |########################## +1.0|####################### |#################### +1.5|################### |############## +2.0|###### |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%