weatherless...................78.33395% stall.........................35.91870% semistall.....................33.21518% balance.......................26.44448% rain..........................13.31455% rainstall..................... 7.36288% sun........................... 6.15650% voltturn...................... 4.64967% offense....................... 4.03656% sand.......................... 3.45489% sunstall...................... 2.60224% sandstall..................... 2.28833% dragmag....................... 1.61093% multiweather.................. 1.31880% hyperoffense.................. 0.38508% sunoffense.................... 0.06207% hail.......................... 0.06189% monotype...................... 0.05747% tailwind...................... 0.04429% monopsychic................... 0.03788% trickroom..................... 0.03097% choice........................ 0.02939% tricksun...................... 0.00718% trickrain..................... 0.00718% mononormal.................... 0.00616% monofire...................... 0.00438% monodragon.................... 0.00392% monobug....................... 0.00277% monorock...................... 0.00263% trapper....................... 0.00145% monoghost..................... 0.00137% monodark...................... 0.00035% monofairy..................... 0.00032% monoelectric.................. 0.00030% monosteel..................... 0.00024% hailoffense................... 0.00023% monowater..................... 0.00011% rainoffense................... 0.00009% monofighting.................. 0.00009% monoice....................... 0.00002% monoground.................... 0.00001% monograss..................... 0.00001% monoflying.................... 0.00001% monopoison.................... 0.00000% fear.......................... 0.00000% sandoffense................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 1.234) | -1.5| | -1.0| |## -0.5|# |## 0.0|### |######## +0.5|######### |############### +1.0|################# |############################## +1.5|#################### |########################### +2.0|################### |####### +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%