weatherless...................78.18964% balance.......................48.13502% offense.......................34.72577% sun...........................11.36997% semistall..................... 9.23193% rain.......................... 8.56379% voltturn...................... 5.17662% hyperoffense.................. 4.31676% stall......................... 3.59052% hail.......................... 2.28910% multiweather.................. 2.16128% sand.......................... 2.12642% monotype...................... 1.76621% choice........................ 1.22008% dragmag....................... 0.81339% sandstall..................... 0.67976% monobug....................... 0.24983% mononormal.................... 0.24983% sunoffense.................... 0.24983% rainoffense................... 0.23821% trickroom..................... 0.20335% monopsychic................... 0.20335% monofairy..................... 0.18011% monofire...................... 0.16268% monowater..................... 0.14525% rainstall..................... 0.14525% monorock...................... 0.13944% monosteel..................... 0.12782% allweather.................... 0.11620% monoice....................... 0.11620% monoghost..................... 0.10458% monoelectric.................. 0.09296% monodragon.................... 0.08134% hailoffense................... 0.07553% monofighting.................. 0.06972% monodark...................... 0.06391% monoground.................... 0.06391% monograss..................... 0.05810% trickrain..................... 0.04648% monoflying.................... 0.02905% sandoffense................... 0.02324% monopoison.................... 0.02324% sunstall...................... 0.01162% tricksun...................... 0.01162% tricksand..................... 0.00581% Stalliness (mean: 0.204) -2.0| | -1.5|## |### -1.0|###### |############# -0.5|################## |##################### 0.0|########################### |############################## +0.5|###################### |#################### +1.0|############### |######## +1.5|##### |## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.51%