weatherless...................73.27868% balance.......................61.07715% stall.........................16.13987% sun...........................14.87903% rain..........................12.14865% semistall.....................11.31700% offense.......................10.35340% voltturn...................... 6.91193% multiweather.................. 4.07265% sand.......................... 3.52767% sandstall..................... 3.36696% hyperoffense.................. 1.11258% dragmag....................... 1.03865% rainstall..................... 0.65603% choice........................ 0.43992% hail.......................... 0.24279% rainoffense................... 0.13938% monotype...................... 0.05312% sunoffense.................... 0.03315% monobug....................... 0.03150% monograss..................... 0.00848% monowater..................... 0.00784% monofire...................... 0.00237% monoghost..................... 0.00205% allweather.................... 0.00127% monoelectric.................. 0.00050% trickroom..................... 0.00028% trickrain..................... 0.00027% monofairy..................... 0.00016% monosteel..................... 0.00016% monodark...................... 0.00004% monoice....................... 0.00004% monopoison.................... 0.00001% monopsychic................... 0.00001% monorock...................... 0.00000% mononormal.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.712) -2.0| | -1.5| |# -1.0|# |# -0.5|###### |####### 0.0|################# |############################## +0.5|############################ |######################### +1.0|############################## |###### +1.5|############# |######## +2.0|################# | more negative = more offensive, more positive = more stall one # = 0.52%