weatherless...................65.63534% offense.......................43.86029% balance.......................40.08499% sand..........................12.70540% sun...........................10.72472% trickroom..................... 9.55559% semistall..................... 7.47353% rain.......................... 5.96306% hail.......................... 5.44956% hyperoffense.................. 5.02187% stall......................... 3.55933% tailwind...................... 2.56464% monotype...................... 1.92504% choice........................ 1.20425% voltturn...................... 0.83245% monodark...................... 0.67099% monopsychic................... 0.51837% sandoffense................... 0.47207% sandstall..................... 0.43163% trickhail..................... 0.42300% multiweather.................. 0.38878% sunoffense.................... 0.36868% rainoffense................... 0.27687% monoelectric.................. 0.20314% monoice....................... 0.18839% tricksand..................... 0.18007% monoghost..................... 0.14189% monodragon.................... 0.09526% gravity....................... 0.09195% hailstall..................... 0.04753% monobug....................... 0.04436% batonpass..................... 0.03363% monowater..................... 0.03157% trapper....................... 0.01471% monoflying.................... 0.01431% monograss..................... 0.01062% hailoffense................... 0.01024% tricksun...................... 0.00988% trickrain..................... 0.00649% monofighting.................. 0.00519% rainstall..................... 0.00322% monosteel..................... 0.00301% monoground.................... 0.00239% monorock...................... 0.00109% monofire...................... 0.00093% monopoison.................... 0.00074% mononormal.................... 0.00017% dragmag....................... 0.00016% monofairy..................... 0.00001% sunstall...................... 0.00000% Stalliness (mean: 0.118) -1.5|# |#### -1.0|####### |######## -0.5|################ |########################### 0.0|############################## |#################### +0.5|####################### |####### +1.0|###### |###### +1.5|#### |# +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%