weatherless...................87.18571% offense.......................49.31628% balance.......................30.32642% hyperoffense..................12.62682% voltturn...................... 7.41067% rain.......................... 5.29334% sun........................... 5.17203% semistall..................... 4.68681% trickroom..................... 4.03617% stall......................... 3.04367% hail.......................... 1.86370% tricksun...................... 1.78650% monotype...................... 0.90428% sand.......................... 0.57345% tailwind...................... 0.46317% rainoffense................... 0.35289% hailoffense................... 0.24261% monowater..................... 0.23158% mononormal.................... 0.20953% sunoffense.................... 0.19850% gravity....................... 0.18747% dragmag....................... 0.17644% choice........................ 0.17644% monofighting.................. 0.09925% monoground.................... 0.09925% monodark...................... 0.08822% multiweather.................. 0.07719% monopsychic................... 0.07719% trapper....................... 0.06617% monofire...................... 0.06617% monodragon.................... 0.04411% monoflying.................... 0.04411% monopoison.................... 0.03308% monoghost..................... 0.03308% monofairy..................... 0.03308% swagplay...................... 0.02206% monosteel..................... 0.02206% monorock...................... 0.02206% monograss..................... 0.01103% sandstall..................... 0.01103% trickhail..................... 0.01103% monoice....................... 0.01103% hailstall..................... 0.01103% monoelectric.................. 0.01103% Stalliness (mean: -0.161) |# -2.0|# |###### -1.0|#################### |############################## 0.0|######################### |################### +1.0|####### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%