weatherless...................83.58621% offense.......................57.20871% balance.......................26.67419% voltturn......................17.99400% hyperoffense..................12.65736% rain..........................11.12562% sun........................... 4.59845% trickroom..................... 3.55531% semistall..................... 2.52248% tricksun...................... 2.33526% stall......................... 0.93726% rainoffense................... 0.89353% hail.......................... 0.63893% gravity....................... 0.40909% sunoffense.................... 0.05853% sand.......................... 0.05079% trapper....................... 0.02047% tailwind...................... 0.01896% choice........................ 0.01872% dragmag....................... 0.01438% monotype...................... 0.00663% monopsychic................... 0.00639% monofairy..................... 0.00022% hailoffense................... 0.00010% mononormal.................... 0.00001% monograss..................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.267) | -2.0| |######## -1.0|####################### |############################## 0.0|######################## |################# +1.0|###### |# +2.0| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%