weatherless...................81.84906% offense.......................46.37736% balance.......................36.52830% hyperoffense..................10.07547% sun........................... 6.86792% hail.......................... 5.01887% rain.......................... 5.01887% stall......................... 3.77358% trickroom..................... 3.28302% semistall..................... 3.24528% voltturn...................... 1.54717% sand.......................... 1.24528% hailoffense................... 1.20755% choice........................ 0.75472% monotype...................... 0.60377% sunoffense.................... 0.49057% tricksun...................... 0.41509% monopsychic................... 0.18868% sandstall..................... 0.18868% monodragon.................... 0.11321% monograss..................... 0.07547% monosteel..................... 0.07547% trickrain..................... 0.07547% monofire...................... 0.07547% sandoffense................... 0.03774% rainoffense................... 0.03774% monopoison.................... 0.03774% monodark...................... 0.03774% monofighting.................. 0.03774% monoghost..................... 0.03774% mononormal.................... 0.03774% Stalliness (mean: -0.040) |## -1.5|##### |########## -1.0|############ |##################### -0.5|########################## |########################### 0.0|############################## |#################### +0.5|#################### |################ +1.0|######## |### +1.5|### |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%