weatherless...................77.98607% offense.......................39.36960% balance.......................35.45207% stall.........................12.54020% hail.......................... 8.68581% rain.......................... 8.16077% hyperoffense.................. 6.61381% semistall..................... 6.02432% sun........................... 4.85064% hailoffense................... 2.18652% trickroom..................... 2.05356% voltturn...................... 1.52385% choice........................ 1.47943% tricksun...................... 0.75293% trickrain..................... 0.38933% sand.......................... 0.31672% sunoffense.................... 0.19285% monotype...................... 0.14036% monodragon.................... 0.14036% sandstall..................... 0.04548% sandoffense................... 0.00006% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.336) |## -1.5|###### |###### -1.0|### |###################### -0.5|######################### |############################## 0.0|######################### |################### +0.5|##################### |################### +1.0|############# |#### +1.5|####### |## +2.0|## | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%