weatherless...................79.45943% stall.........................35.60183% offense.......................26.88539% balance.......................21.86548% rain..........................10.33358% hyperoffense.................. 9.94623% hail.......................... 6.08465% semistall..................... 5.70107% sun........................... 4.00652% hailoffense................... 3.05069% voltturn...................... 1.27206% trickroom..................... 0.89840% trickrain..................... 0.37286% tricksun...................... 0.24529% choice........................ 0.17747% monotype...................... 0.14970% monodragon.................... 0.14970% sand.......................... 0.11582% sunoffense.................... 0.05493% sandstall..................... 0.00394% sandoffense................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.970) |##### -1.5|########### |###### -1.0|# |############ -0.5|############### |############################## 0.0|####### |######### +0.5|############# |################ +1.0|############# |### +1.5|##### |## +2.0|####### | +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.44%