weatherless...................95.32769% offense.......................64.30704% balance.......................27.43459% voltturn......................16.46031% hyperoffense.................. 8.25550% hail.......................... 2.51662% sand.......................... 1.24233% monotype...................... 1.18051% monopoison.................... 1.00510% sun........................... 0.54977% rain.......................... 0.38836% rainoffense................... 0.23150% trickroom..................... 0.18368% monoghost..................... 0.15308% sunoffense.................... 0.11372% hailoffense................... 0.09494% choice........................ 0.08476% multiweather.................. 0.02477% monoflying.................... 0.00719% dragmag....................... 0.00669% monograss..................... 0.00657% sandoffense................... 0.00525% semistall..................... 0.00287% monofighting.................. 0.00207% monofire...................... 0.00174% monobug....................... 0.00162% monodark...................... 0.00157% monoelectric.................. 0.00126% gravity....................... 0.00016% monorock...................... 0.00015% monoice....................... 0.00005% mononormal.................... 0.00004% monowater..................... 0.00003% trapper....................... 0.00003% monofairy..................... 0.00002% tailwind...................... 0.00002% monoground.................... 0.00001% stall......................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.271) | -2.0| |# -1.5|## |#### -1.0|#### |########## -0.5|################ |############################## 0.0|################### |######### +0.5|########## | +1.0|# | more negative = more offensive, more positive = more stall one # = 0.94%