weatherless...................90.06375% offense.......................50.97263% balance.......................33.41387% hyperoffense.................. 8.22023% sand.......................... 4.38739% voltturn...................... 4.30496% sun........................... 4.19939% semistall..................... 3.72285% stall......................... 3.67042% monotype...................... 1.37111% trickroom..................... 1.17974% rain.......................... 1.15273% hail.......................... 0.54648% sandstall..................... 0.44850% multiweather.................. 0.32921% sunoffense.................... 0.26046% monoghost..................... 0.23309% monopsychic................... 0.19445% monofire...................... 0.15729% monosteel..................... 0.13550% monoflying.................... 0.12395% choice........................ 0.12239% monofairy..................... 0.11628% sandoffense................... 0.11456% monowater..................... 0.11379% monodragon.................... 0.11339% tricksun...................... 0.10204% monodark...................... 0.09850% mononormal.................... 0.06112% monobug....................... 0.05491% rainoffense................... 0.05216% dragmag....................... 0.03668% tricksand..................... 0.03303% monograss..................... 0.02658% monoice....................... 0.02556% monopoison.................... 0.02284% monofighting.................. 0.01979% monoground.................... 0.01696% trickhail..................... 0.01520% tailwind...................... 0.00960% monoelectric.................. 0.00883% monorock...................... 0.00724% Stalliness (mean: -0.090) -2.0| |# -1.5|### |##### -1.0|################# |################### -0.5|############################## |####################### 0.0|###################### |####################### +0.5|################ |######### +1.0|###### |## +1.5|# |# +2.0|## | +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.54%