weatherless...................62.43207% offense.......................44.46754% hyperoffense..................22.84221% balance.......................22.67436% rain..........................22.24347% sun...........................15.57748% voltturn......................13.65752% semistall..................... 5.17584% stall......................... 4.84004% rainoffense................... 3.77645% multiweather.................. 3.47333% hail.......................... 2.57475% sunoffense.................... 2.05397% monotype...................... 1.71986% trickroom..................... 1.66772% sand.......................... 1.28480% rainstall..................... 0.70003% choice........................ 0.52604% monosteel..................... 0.31550% monowater..................... 0.31325% monoelectric.................. 0.28058% hailoffense................... 0.22416% monoground.................... 0.16252% allweather.................... 0.16250% monobug....................... 0.15462% sunstall...................... 0.14507% trickrain..................... 0.11203% monoflying.................... 0.10343% dragmag....................... 0.09992% tricksun...................... 0.09751% sandoffense................... 0.09149% monopsychic................... 0.08567% hailstall..................... 0.08420% mononormal.................... 0.08291% monodragon.................... 0.06600% monorock...................... 0.05343% monofairy..................... 0.04107% monofire...................... 0.03841% monoghost..................... 0.03253% tailwind...................... 0.02929% monograss..................... 0.02288% monopoison.................... 0.02024% sandstall..................... 0.02013% monodark...................... 0.01985% monofighting.................. 0.01347% monoice....................... 0.00517% trickhail..................... 0.00344% gravity....................... 0.00092% Stalliness (mean: -0.259) -2.0|#### |############## -1.0|############################ |############################## 0.0|######################### |################ +1.0|######## |#### +2.0|# |## +3.0|## |# +4.0| more negative = more offensive, more positive = more stall one # = 0.74%