weatherless...................63.12076% offense.......................38.01774% balance.......................25.09817% rain..........................21.84078% hyperoffense..................19.63485% sun...........................16.62928% voltturn......................14.76094% stall......................... 9.67603% semistall..................... 7.57321% multiweather.................. 4.07571% rainoffense................... 2.94745% sunoffense.................... 1.96400% hail.......................... 1.62439% rainstall..................... 1.53476% trickroom..................... 1.42542% sand.......................... 1.13038% monotype...................... 0.61919% choice........................ 0.35892% monoelectric.................. 0.29315% sunstall...................... 0.13179% hailoffense................... 0.11543% dragmag....................... 0.11192% tricksun...................... 0.11041% monosteel..................... 0.07348% monopsychic................... 0.06161% monobug....................... 0.05997% tailwind...................... 0.05647% hailstall..................... 0.04923% monowater..................... 0.04843% sandoffense................... 0.04492% trickrain..................... 0.02957% monoground.................... 0.01917% mononormal.................... 0.01679% monoflying.................... 0.01638% sandstall..................... 0.01359% monodragon.................... 0.01302% monofairy..................... 0.01252% trickhail..................... 0.01188% monofighting.................. 0.00809% monoghost..................... 0.00649% monofire...................... 0.00381% allweather.................... 0.00139% monopoison.................... 0.00084% monoice....................... 0.00034% monorock...................... 0.00022% monodark...................... 0.00016% monograss..................... 0.00003% gravity....................... 0.00000% Stalliness (mean: 0.005) -2.0|#### |############# -1.0|############################## |########################### 0.0|############################## |#################### +1.0|############# |###### +2.0|## |#### +3.0|###### |## +4.0| more negative = more offensive, more positive = more stall one # = 0.64%