balance.......................62.31296% weatherless...................57.20061% offense.......................28.64001% sand..........................27.19734% hail..........................15.60206% hyperoffense.................. 9.04654% voltturn...................... 5.40269% trickroom..................... 0.65598% monotype...................... 0.04178% monoelectric.................. 0.02173% monoice....................... 0.01032% mononormal.................... 0.00654% monofighting.................. 0.00165% monofire...................... 0.00086% monoflying.................... 0.00067% semistall..................... 0.00049% hailoffense................... 0.00010% stall......................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% rain.......................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.150) |##### -1.5| |###### -1.0| |######### -0.5|####### | 0.0|######################## |############# +0.5|############################## |################# +1.0|################### | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.76%