weatherless...................59.92020% offense.......................48.83167% sun...........................27.31997% hyperoffense..................25.80078% balance.......................19.59437% rain..........................16.25669% multiweather.................. 8.28334% monotype...................... 6.30696% sunoffense.................... 4.74327% semistall..................... 3.35565% sand.......................... 3.07347% stall......................... 2.41753% trickroom..................... 2.29772% hail.......................... 1.82876% rainoffense................... 1.66125% voltturn...................... 1.16384% trickrain..................... 0.80313% monodragon.................... 0.70921% monowater..................... 0.66150% tricksun...................... 0.62663% monoghost..................... 0.58299% monobug....................... 0.57315% monosteel..................... 0.54491% monofighting.................. 0.52373% mononormal.................... 0.43237% sandoffense................... 0.39408% monoflying.................... 0.38188% hailoffense................... 0.34744% monopsychic................... 0.33225% monodark...................... 0.32904% choice........................ 0.32797% sunstall...................... 0.31513% monopoison.................... 0.26336% monofire...................... 0.26272% monoice....................... 0.24988% monofairy..................... 0.24453% monoground.................... 0.22892% monograss..................... 0.21159% tailwind...................... 0.14655% sandstall..................... 0.14441% monoelectric.................. 0.14227% trapper....................... 0.13778% monorock...................... 0.12366% rainstall..................... 0.10504% dragmag....................... 0.06846% trickhail..................... 0.02011% gravity....................... 0.00727% hailstall..................... 0.00620% allweather.................... 0.00578% tricksand..................... 0.00128% Stalliness (mean: -0.432) -2.0|### |############## -1.0|############################# |############################## 0.0|#################### |########### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%