sun...........................63.60857% offense.......................33.48918% weatherless...................31.13617% hyperoffense..................30.83773% balance.......................22.06496% rain..........................20.98305% multiweather..................16.84787% sunoffense....................14.86290% semistall..................... 7.21641% stall......................... 6.39172% trickroom..................... 5.89816% trickrain..................... 3.30434% tricksun...................... 2.59140% sand.......................... 1.43801% sunstall...................... 1.20547% sandstall..................... 0.60565% rainoffense................... 0.58573% monotype...................... 0.29605% monopsychic................... 0.14955% voltturn...................... 0.12141% choice........................ 0.12116% hail.......................... 0.11796% rainstall..................... 0.09534% monodragon.................... 0.03417% monosteel..................... 0.02825% dragmag....................... 0.02695% hailoffense................... 0.02232% monoghost..................... 0.01721% monowater..................... 0.01310% monofighting.................. 0.01217% monobug....................... 0.00926% monoground.................... 0.00735% sandoffense................... 0.00728% monofairy..................... 0.00641% tailwind...................... 0.00557% trapper....................... 0.00497% monodark...................... 0.00449% mononormal.................... 0.00437% trickhail..................... 0.00410% monoice....................... 0.00260% monoelectric.................. 0.00198% monograss..................... 0.00172% monorock...................... 0.00147% monofire...................... 0.00097% monoflying.................... 0.00095% monopoison.................... 0.00055% gravity....................... 0.00030% hailstall..................... 0.00024% tricksand..................... 0.00009% allweather.................... 0.00002% Stalliness (mean: -0.208) -2.0|# |############# -1.0|############################## |#################### 0.0|############## |############## +1.0|########## |#### +2.0|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.89%