weatherless...................72.43859% offense.......................36.18939% balance.......................32.78770% sand..........................25.10073% hyperoffense..................20.75172% voltturn...................... 6.05065% stall......................... 5.75297% semistall..................... 4.51823% sandoffense................... 3.67542% hail.......................... 1.70787% sandstall..................... 1.45476% monotype...................... 1.03738% trickroom..................... 0.90883% dragmag....................... 0.86343% sun........................... 0.45502% rain.......................... 0.36758% hailoffense................... 0.32295% choice........................ 0.20236% monofighting.................. 0.19870% tailwind...................... 0.16136% sunoffense.................... 0.10889% monograss..................... 0.10830% mononormal.................... 0.09672% monorock...................... 0.09498% monoghost..................... 0.07733% monobug....................... 0.07569% monosteel..................... 0.07403% multiweather.................. 0.06980% monoice....................... 0.06361% monowater..................... 0.05576% monofire...................... 0.04537% monodragon.................... 0.04069% monoflying.................... 0.03720% rainoffense................... 0.02804% monofairy..................... 0.02640% monoelectric.................. 0.02631% trickhail..................... 0.02563% monopsychic................... 0.01824% monodark...................... 0.01605% monopoison.................... 0.01428% monoground.................... 0.01066% tricksand..................... 0.00979% trapper....................... 0.00358% hailstall..................... 0.00187% Stalliness (mean: -0.091) -2.0|# |########### -1.5|############# |################# -1.0|################### |###################### -0.5|###################### |############################## 0.0|######################### |############################# +0.5|###################### |################# +1.0|######## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|### |#### +3.5|## more negative = more offensive, more positive = more stall one # = 0.38%