weatherless...................68.77054% balance.......................33.56540% sand..........................29.94915% offense.......................28.97797% hyperoffense..................26.34522% stall......................... 7.32489% voltturn...................... 7.07325% sandoffense................... 5.99479% semistall..................... 3.78652% sandstall..................... 2.27549% dragmag....................... 1.21844% hail.......................... 1.07135% trickroom..................... 0.82155% hailoffense................... 0.35586% monotype...................... 0.25190% sun........................... 0.15740% monofighting.................. 0.12844% rain.......................... 0.08132% sunoffense.................... 0.06438% trickhail..................... 0.06280% choice........................ 0.04736% monosteel..................... 0.03885% tailwind...................... 0.03865% multiweather.................. 0.02975% mononormal.................... 0.02190% rainoffense................... 0.01401% monobug....................... 0.01390% monowater..................... 0.01299% monofire...................... 0.01288% monorock...................... 0.01024% monoghost..................... 0.00600% monograss..................... 0.00535% monoice....................... 0.00174% monodragon.................... 0.00140% monofairy..................... 0.00102% monoelectric.................. 0.00064% monoflying.................... 0.00038% monopoison.................... 0.00023% monoground.................... 0.00009% monodark...................... 0.00007% trapper....................... 0.00000% monopsychic................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.087) -2.0|# |##################### -1.5|################ |################### -1.0|################ |################# -0.5|############### |########################### 0.0|################### |############################## +0.5|###################### |#################### +1.0|######## |##### +1.5|## |## +2.0|# | +2.5|# |# +3.0|##### |###### +3.5|### more negative = more offensive, more positive = more stall one # = 0.39%