weatherless...................91.30270% offense.......................37.03353% balance.......................31.37578% hyperoffense..................24.46442% voltturn...................... 6.49013% sun........................... 5.07089% stall......................... 3.61279% semistall..................... 3.51348% hail.......................... 2.32077% sunoffense.................... 1.98721% trickroom..................... 1.46792% rain.......................... 1.30578% choice........................ 0.50065% rainoffense................... 0.33841% tailwind...................... 0.31908% monotype...................... 0.28524% hailoffense................... 0.15048% monoice....................... 0.08455% dragmag....................... 0.07377% tricksun...................... 0.06930% monofighting.................. 0.05606% gravity....................... 0.04370% monofire...................... 0.03908% monoflying.................... 0.03769% monowater..................... 0.01993% monoghost..................... 0.01972% hailstall..................... 0.01522% monoelectric.................. 0.01402% sand.......................... 0.00616% monopoison.................... 0.00513% multiweather.................. 0.00425% monodark...................... 0.00404% sandoffense................... 0.00310% trickhail..................... 0.00292% monopsychic................... 0.00290% monograss..................... 0.00266% mononormal.................... 0.00226% monodragon.................... 0.00116% monobug....................... 0.00110% monosteel..................... 0.00018% monoground.................... 0.00013% rainstall..................... 0.00012% monofairy..................... 0.00010% monorock...................... 0.00003% sunstall...................... 0.00000% Stalliness (mean: -0.256) -2.0|####### |############# -1.5|#################### |#################### -1.0|################# |###################### -0.5|############################ |############################## 0.0|############################# |########################## +0.5|####################### |#################### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%