weatherless...................80.80287% offense.......................50.73811% balance.......................26.27300% hyperoffense..................14.60423% sun........................... 8.71960% voltturn...................... 5.25877% semistall..................... 4.62764% rain.......................... 4.29240% stall......................... 3.75702% hail.......................... 3.73183% sand.......................... 2.86839% monotype...................... 1.31695% trickroom..................... 0.89103% hailoffense................... 0.54294% choice........................ 0.49369% sunoffense.................... 0.42779% multiweather.................. 0.37693% rainoffense................... 0.37453% tricksun...................... 0.21743% monowater..................... 0.16262% sandoffense................... 0.15924% monobug....................... 0.12777% monodragon.................... 0.11804% tailwind...................... 0.11729% monodark...................... 0.10811% monoghost..................... 0.10548% monofighting.................. 0.10071% monofire...................... 0.09759% monoflying.................... 0.08349% monofairy..................... 0.06962% mononormal.................... 0.06609% monoice....................... 0.06398% sandstall..................... 0.06169% monograss..................... 0.05537% trickrain..................... 0.05473% monosteel..................... 0.04981% monorock...................... 0.04966% monopsychic................... 0.04774% monopoison.................... 0.04564% monoground.................... 0.04413% monoelectric.................. 0.04169% dragmag....................... 0.03019% gravity....................... 0.02556% sunstall...................... 0.02188% rainstall..................... 0.01398% hailstall..................... 0.01372% trickhail..................... 0.01053% allweather.................... 0.00763% tricksand..................... 0.00474% swagplay...................... 0.00101% trapper....................... 0.00094% fear.......................... 0.00079% sandfear...................... 0.00004% Stalliness (mean: -0.182) |## -1.5|###### |############## -1.0|######################## |########################## -0.5|############################## |############################# 0.0|####################### |################### +0.5|############### |######### +1.0|####### |##### +1.5|## |## +2.0|# |# +2.5|# |## +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%