weatherless...................89.22063% offense.......................46.51268% balance.......................22.42132% hyperoffense..................13.00510% semistall..................... 9.79304% stall......................... 8.26786% voltturn...................... 7.70580% sun........................... 5.89987% sand.......................... 1.90469% hail.......................... 1.55865% rain.......................... 1.47260% trickroom..................... 1.05299% hailoffense................... 0.41537% sunoffense.................... 0.21811% choice........................ 0.14396% multiweather.................. 0.05629% tricksun...................... 0.05203% monotype...................... 0.04137% tailwind...................... 0.03843% rainoffense................... 0.02149% rainstall..................... 0.01633% sandoffense................... 0.01588% trickhail..................... 0.01342% sandstall..................... 0.01267% dragmag....................... 0.01148% monoflying.................... 0.00931% monowater..................... 0.00917% trickrain..................... 0.00544% monosteel..................... 0.00466% monodragon.................... 0.00423% monofire...................... 0.00279% monoghost..................... 0.00194% gravity....................... 0.00175% monopoison.................... 0.00160% monodark...................... 0.00137% monograss..................... 0.00136% monobug....................... 0.00127% monofairy..................... 0.00126% monoice....................... 0.00120% sunstall...................... 0.00105% monorock...................... 0.00082% hailstall..................... 0.00074% monoground.................... 0.00022% monoelectric.................. 0.00015% mononormal.................... 0.00012% monopsychic................... 0.00010% monofighting.................. 0.00003% swagplay...................... 0.00002% tricksand..................... 0.00002% trapper....................... 0.00001% allweather.................... 0.00001% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.047) |# -1.5|##### |############# -1.0|################### |####################### -0.5|############################# |############################## 0.0|############### |############## +0.5|######### |############# +1.0|######## |############# +1.5|####### |### +2.0|# |# +2.5|## |#### +3.0|### |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%