weatherless...................69.33138% offense.......................57.50779% balance.......................32.17962% sun...........................13.14572% rain.......................... 9.46265% hyperoffense.................. 6.15733% hail.......................... 5.03353% trickroom..................... 4.30636% sand.......................... 3.40920% semistall..................... 3.39975% tailwind...................... 3.06922% monotype...................... 2.69147% voltturn...................... 1.14270% sunoffense.................... 0.92077% stall......................... 0.75550% monofairy..................... 0.74606% monosteel..................... 0.44858% rainoffense................... 0.41553% tricksun...................... 0.33998% choice........................ 0.31637% multiweather.................. 0.30692% monoghost..................... 0.23137% monoice....................... 0.20776% sandoffense................... 0.20304% monodragon.................... 0.20304% monowater..................... 0.18888% monoflying.................... 0.16054% monoelectric.................. 0.13693% hailoffense................... 0.13221% trickrain..................... 0.12277% hailstall..................... 0.11805% sandstall..................... 0.11333% trapper....................... 0.09916% monofighting.................. 0.09444% rainstall..................... 0.08499% monopsychic................... 0.08027% trickhail..................... 0.07083% gravity....................... 0.06611% monograss..................... 0.06138% batonpass..................... 0.04250% monofire...................... 0.03305% tricksand..................... 0.02833% monodark...................... 0.02361% monorock...................... 0.02361% mononormal.................... 0.01889% monopoison.................... 0.01417% dragmag....................... 0.01417% monoground.................... 0.01417% sunstall...................... 0.00472% monobug....................... 0.00472% Stalliness (mean: -0.146) -1.5|## |##### -1.0|######## |################# -0.5|########################## |############################## 0.0|############################ |##################### +0.5|########## |####### +1.0|#### |## +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.61%