weatherless...................67.15059% offense.......................57.66114% balance.......................32.37685% sun...........................14.36898% rain.......................... 8.98893% hail.......................... 5.83816% hyperoffense.................. 5.80859% trickroom..................... 4.94008% sand.......................... 3.80751% semistall..................... 3.34004% tailwind...................... 3.13556% monotype...................... 3.00800% monofairy..................... 1.16266% voltturn...................... 1.11942% sunoffense.................... 1.05103% stall......................... 0.81339% monosteel..................... 0.61512% tricksun...................... 0.47996% rainoffense................... 0.41797% choice........................ 0.28514% monoflying.................... 0.25746% monoice....................... 0.25078% monowater..................... 0.17947% hailstall..................... 0.15079% hailoffense................... 0.14752% sandoffense................... 0.14292% sandstall..................... 0.13779% multiweather.................. 0.13324% monodragon.................... 0.12874% trickrain..................... 0.12176% monofighting.................. 0.10837% trapper....................... 0.10776% rainstall..................... 0.09869% monopsychic................... 0.08575% monoelectric.................. 0.08006% trickhail..................... 0.07623% monograss..................... 0.05922% gravity....................... 0.04856% tricksand..................... 0.03041% batonpass..................... 0.02172% monofire...................... 0.02101% monodark...................... 0.01729% monorock...................... 0.00998% mononormal.................... 0.00992% monopoison.................... 0.00913% monobug....................... 0.00730% dragmag....................... 0.00413% monoghost..................... 0.00298% sunstall...................... 0.00285% monoground.................... 0.00276% Stalliness (mean: -0.134) -1.5|# |##### -1.0|####### |################ -0.5|######################### |############################## 0.0|########################## |#################### +0.5|########## |####### +1.0|### |## +1.5|### | more negative = more offensive, more positive = more stall one # = 0.65%