weatherless...................63.10028% offense.......................57.59283% balance.......................32.69518% sun...........................18.35189% rain.......................... 9.03025% trickroom..................... 8.88060% hail.......................... 7.20523% hyperoffense.................. 5.75573% tailwind...................... 3.14005% semistall..................... 3.00552% monotype...................... 2.94154% sand.......................... 2.32265% monofairy..................... 1.43830% voltturn...................... 1.34243% sunoffense.................... 1.19825% stall......................... 0.95074% tricksun...................... 0.91314% rainoffense................... 0.67338% monoflying.................... 0.61506% hailstall..................... 0.38774% monosteel..................... 0.32241% hailoffense................... 0.23775% trickhail..................... 0.16262% sandstall..................... 0.15700% trickrain..................... 0.13129% monowater..................... 0.13013% choice........................ 0.12560% monoice....................... 0.12257% monofighting.................. 0.08184% rainstall..................... 0.06965% monograss..................... 0.06129% monopsychic................... 0.05836% sandoffense................... 0.04087% monodragon.................... 0.03658% monoelectric.................. 0.03204% trapper....................... 0.03197% monodark...................... 0.01947% monorock...................... 0.01240% multiweather.................. 0.00968% monobug....................... 0.00841% batonpass..................... 0.00496% monopoison.................... 0.00147% monofire...................... 0.00119% gravity....................... 0.00006% monoground.................... 0.00001% dragmag....................... 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.120) -1.5|# |##### -1.0|#### |############# -0.5|################ |############################## 0.0|########################## |################ +0.5|###### |###### +1.0|### |## +1.5|## | more negative = more offensive, more positive = more stall one # = 0.76%