weatherless...................78.56995% offense.......................41.79498% balance.......................27.29033% hyperoffense..................25.97477% voltturn......................14.97547% sand..........................11.72270% rain.......................... 7.27484% semistall..................... 3.14918% sun........................... 2.32857% trickroom..................... 2.08492% stall......................... 1.79075% rainoffense................... 1.04278% sunoffense.................... 0.75403% choice........................ 0.70798% monotype...................... 0.56675% hail.......................... 0.37865% sandstall..................... 0.29111% multiweather.................. 0.26844% monowater..................... 0.15953% mononormal.................... 0.11546% monoelectric.................. 0.11111% tailwind...................... 0.11037% sandoffense................... 0.08257% hailoffense................... 0.07128% monobug....................... 0.04560% monopoison.................... 0.03382% gravity....................... 0.03066% monofighting.................. 0.02834% tricksand..................... 0.02499% dragmag....................... 0.01954% monograss..................... 0.01321% monofairy..................... 0.01320% monopsychic................... 0.01312% monoghost..................... 0.01145% monosteel..................... 0.00885% monorock...................... 0.00769% monodragon.................... 0.00539% trickrain..................... 0.00528% monoflying.................... 0.00434% monofire...................... 0.00382% tricksun...................... 0.00343% monodark...................... 0.00317% monoice....................... 0.00287% monoground.................... 0.00156% trapper....................... 0.00042% sunstall...................... 0.00003% rainstall..................... 0.00000% Stalliness (mean: -0.379) |################ -1.5|###################### |####################### -1.0|########################### |############################ -0.5|############################## |############################# 0.0|############################# |######################## +0.5|##################### |############# +1.0|####### |### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%