weatherless...................75.17168% balance.......................31.59185% offense.......................31.48151% hyperoffense..................29.86588% voltturn......................18.70941% sand..........................16.32792% rain.......................... 6.85704% semistall..................... 4.53865% stall......................... 2.52211% trickroom..................... 2.47198% sun........................... 1.85744% sunoffense.................... 0.69443% choice........................ 0.56675% rainoffense................... 0.49562% multiweather.................. 0.37579% sandstall..................... 0.36504% hail.......................... 0.16377% monotype...................... 0.13568% mononormal.................... 0.06393% hailoffense................... 0.03788% tricksand..................... 0.02704% monopoison.................... 0.02144% dragmag....................... 0.01670% monobug....................... 0.01468% sandoffense................... 0.01347% tailwind...................... 0.01197% monofighting.................. 0.01192% monowater..................... 0.01073% monorock...................... 0.00482% trickrain..................... 0.00380% monofairy..................... 0.00233% monofire...................... 0.00209% gravity....................... 0.00157% monopsychic................... 0.00130% monoelectric.................. 0.00120% monograss..................... 0.00103% monodark...................... 0.00043% monosteel..................... 0.00020% tricksun...................... 0.00017% monoghost..................... 0.00005% monoice....................... 0.00005% monoflying.................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.336) |###################### -1.5|############################ |####################### -1.0|###################### |##################### -0.5|##################### |##################### 0.0|######################## |############################## +0.5|######################## |################# +1.0|######### |#### +1.5|#### |# +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%