weatherless...................81.55989% offense.......................40.23876% hyperoffense..................36.44250% balance.......................17.78750% rain.......................... 9.07282% voltturn...................... 7.29009% sun........................... 6.85237% choice........................ 3.24314% semistall..................... 2.76960% stall......................... 2.76164% rainoffense................... 1.89813% hail.......................... 1.36092% sand.......................... 1.18185% tailwind...................... 0.83565% monotype...................... 0.70434% sunoffense.................... 0.70434% hailoffense................... 0.38599% sandoffense................... 0.20294% rainstall..................... 0.17907% trickroom..................... 0.16315% monopoison.................... 0.15121% monowater..................... 0.13132% monobug....................... 0.12734% monoice....................... 0.07163% monodragon.................... 0.06765% sunstall...................... 0.03979% monograss..................... 0.03979% tricksun...................... 0.03581% mononormal.................... 0.03581% trickrain..................... 0.03183% multiweather.................. 0.02786% monosteel..................... 0.02786% hailstall..................... 0.02388% monopsychic................... 0.01194% monofighting.................. 0.01194% monorock...................... 0.01194% monofairy..................... 0.01194% monofire...................... 0.00796% dragmag....................... 0.00398% monoflying.................... 0.00398% Stalliness (mean: -0.571) -2.0|#### |############ -1.5|################# |######################### -1.0|############################## |################### -0.5|################## |################# 0.0|################ |############ +0.5|######### |#### +1.0|### |### +1.5|## |# +2.0|# | +2.5|## more negative = more offensive, more positive = more stall one # = 0.51%