weatherless...................82.73921% hyperoffense..................38.43677% offense.......................35.63056% balance.......................19.25972% rain.......................... 9.27268% voltturn...................... 7.36779% sun........................... 5.37220% choice........................ 3.84940% stall......................... 3.73722% semistall..................... 2.93573% hail.......................... 1.79138% rainoffense................... 1.64250% tailwind...................... 0.88861% sand.......................... 0.86180% hailoffense................... 0.52646% sunoffense.................... 0.49954% monotype...................... 0.37730% rainstall..................... 0.24868% trickroom..................... 0.14844% sandoffense................... 0.11498% monodragon.................... 0.08147% monowater..................... 0.07885% trickrain..................... 0.06186% monopoison.................... 0.06138% sunstall...................... 0.04558% monosteel..................... 0.03861% multiweather.................. 0.03727% monoice....................... 0.02752% mononormal.................... 0.01847% monorock...................... 0.01809% monobug....................... 0.01342% monofighting.................. 0.01273% monograss..................... 0.01128% monopsychic................... 0.00839% hailstall..................... 0.00718% monofairy..................... 0.00528% monofire...................... 0.00446% monoflying.................... 0.00421% dragmag....................... 0.00152% tricksun...................... 0.00067% Stalliness (mean: -0.559) -2.0|#### |############ -1.5|################# |######################### -1.0|############################## |################ -0.5|############## |############# 0.0|############# |############## +0.5|######### |### +1.0|## |### +1.5|## |# +2.0|# | +2.5|### more negative = more offensive, more positive = more stall one # = 0.54%