weatherless...................90.65031% balance.......................41.65061% offense.......................36.28930% hyperoffense..................11.44836% stall......................... 7.48097% voltturn...................... 5.86844% hail.......................... 3.31531% semistall..................... 3.13075% sun........................... 2.75684% rain.......................... 2.40713% trickroom..................... 1.25519% sand.......................... 0.87794% dragmag....................... 0.69736% hailoffense................... 0.53099% trickrain..................... 0.35666% tailwind...................... 0.09880% choice........................ 0.08866% monotype...................... 0.03456% monoice....................... 0.01680% rainoffense................... 0.01642% monograss..................... 0.01090% multiweather.................. 0.00753% sunoffense.................... 0.00696% monowater..................... 0.00574% monodragon.................... 0.00101% gravity....................... 0.00079% sandoffense................... 0.00039% monosteel..................... 0.00011% sandstall..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.027) | -1.5|###### |######## -1.0|################### |################ -0.5|################# |######### 0.0|########## |##################### +0.5|############################## |########## +1.0|### |#### +1.5|# | +2.0| |###### +2.5|### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.60%