weatherless...................74.77743% offense.......................46.99047% balance.......................29.49696% hyperoffense..................19.16587% sand..........................14.80553% voltturn...................... 8.05001% hail.......................... 7.08477% semistall..................... 2.75555% rain.......................... 2.67316% sandoffense................... 1.67325% stall......................... 1.59115% hailoffense................... 1.54670% sun........................... 1.15076% trickroom..................... 1.09238% monotype...................... 0.83840% multiweather.................. 0.48010% choice........................ 0.43417% rainoffense................... 0.22257% sandstall..................... 0.22138% monoice....................... 0.21249% sunoffense.................... 0.17870% tailwind...................... 0.12358% monobug....................... 0.10135% tricksand..................... 0.09602% monofairy..................... 0.07290% monowater..................... 0.06905% monodragon.................... 0.05868% monoghost..................... 0.05720% monosteel..................... 0.04890% mononormal.................... 0.04831% monopsychic................... 0.04208% dragmag....................... 0.03912% monodark...................... 0.02964% monopoison.................... 0.02460% monofighting.................. 0.02460% monograss..................... 0.02193% gravity....................... 0.01897% monorock...................... 0.01837% monoflying.................... 0.01808% monoground.................... 0.01511% monoelectric.................. 0.01393% hailstall..................... 0.00978% monofire...................... 0.00711% trickhail..................... 0.00563% sunstall...................... 0.00356% rainstall..................... 0.00089% tricksun...................... 0.00059% swagplay...................... 0.00030% trickrain..................... 0.00030% Stalliness (mean: -0.292) -2.0|# |### -1.5|######## |################### -1.0|#################### |######################### -0.5|########################## |############################## 0.0|########################## |####################### +0.5|################# |######### +1.0|##### |### +1.5|# |# +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%