weatherless...................74.64163% offense.......................45.36673% balance.......................30.10326% hyperoffense..................19.59548% sand..........................16.14064% voltturn...................... 8.92285% hail.......................... 6.74294% semistall..................... 3.11491% rain.......................... 2.27706% stall......................... 1.81963% hailoffense................... 1.73085% sandoffense................... 1.72830% trickroom..................... 1.20177% sun........................... 0.71956% monotype...................... 0.53449% multiweather.................. 0.51608% choice........................ 0.38894% sandstall..................... 0.22848% rainoffense................... 0.18761% monoice....................... 0.16694% tricksand..................... 0.13924% tailwind...................... 0.12798% sunoffense.................... 0.09398% monofairy..................... 0.08364% monobug....................... 0.07093% dragmag....................... 0.04327% monodragon.................... 0.03634% monowater..................... 0.03473% mononormal.................... 0.02742% monosteel..................... 0.02304% monopoison.................... 0.01700% monopsychic................... 0.01662% monodark...................... 0.01586% monoghost..................... 0.01362% gravity....................... 0.01270% monorock...................... 0.01098% hailstall..................... 0.00865% monoelectric.................. 0.00765% monofighting.................. 0.00715% monoflying.................... 0.00528% monoground.................... 0.00518% monograss..................... 0.00488% monofire...................... 0.00258% trickhail..................... 0.00238% sunstall...................... 0.00091% tricksun...................... 0.00047% trickrain..................... 0.00017% rainstall..................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: -0.270) -2.0|# |### -1.5|######## |################### -1.0|################### |####################### -0.5|######################## |############################## 0.0|########################## |####################### +0.5|################# |######### +1.0|##### |### +1.5|# |# +2.0| | +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%