weatherless...................76.89148% offense.......................40.63895% balance.......................31.37303% hyperoffense..................21.17300% sand..........................15.96965% voltturn...................... 9.59316% hail.......................... 5.35374% semistall..................... 3.80113% stall......................... 3.01388% hailoffense................... 1.99054% rain.......................... 1.70243% sandoffense................... 1.47324% trickroom..................... 1.42175% sun........................... 0.38460% sandstall..................... 0.33260% monotype...................... 0.31272% multiweather.................. 0.29427% tricksand..................... 0.19784% rainoffense................... 0.19130% choice........................ 0.17951% monofairy..................... 0.15623% monoice....................... 0.08316% tailwind...................... 0.07004% sunoffense.................... 0.03257% monosteel..................... 0.02030% monobug....................... 0.01873% dragmag....................... 0.01352% monodragon.................... 0.01155% monopoison.................... 0.00760% mononormal.................... 0.00579% gravity....................... 0.00348% hailstall..................... 0.00316% monowater..................... 0.00254% monopsychic................... 0.00254% monoelectric.................. 0.00129% monorock...................... 0.00105% monoghost..................... 0.00084% monofighting.................. 0.00068% monoground.................... 0.00062% monodark...................... 0.00049% monoflying.................... 0.00043% monofire...................... 0.00035% tricksun...................... 0.00025% monograss..................... 0.00025% trickhail..................... 0.00013% sunstall...................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.214) -2.0|# |#### -1.5|########## |#################### -1.0|################### |#################### -0.5|##################### |############################## 0.0|########################## |######################### +0.5|################## |########### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.45%