weatherless...................80.85443% offense.......................42.79509% balance.......................30.54775% hyperoffense..................19.41923% sand..........................14.47850% voltturn......................11.36224% stall......................... 4.22256% hail.......................... 3.42662% semistall..................... 3.01537% hailoffense................... 2.01597% trickroom..................... 1.48057% rain.......................... 1.15260% sandoffense................... 0.48965% sandstall..................... 0.44763% rainoffense................... 0.26625% sun........................... 0.12425% monotype...................... 0.08141% choice........................ 0.04715% multiweather.................. 0.03571% tailwind...................... 0.03358% monoice....................... 0.03164% monofairy..................... 0.01945% monosteel..................... 0.01184% tricksand..................... 0.00845% monopoison.................... 0.00841% monobug....................... 0.00553% dragmag....................... 0.00508% sunoffense.................... 0.00407% monodragon.................... 0.00277% gravity....................... 0.00064% monowater..................... 0.00047% monopsychic................... 0.00045% monoelectric.................. 0.00031% hailstall..................... 0.00031% monoground.................... 0.00029% monoghost..................... 0.00021% monoflying.................... 0.00016% monofire...................... 0.00015% monofighting.................. 0.00010% tricksun...................... 0.00005% monodark...................... 0.00005% monorock...................... 0.00005% mononormal.................... 0.00001% monograss..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.162) -2.0|## |## -1.5|########## |############## -1.0|############## |############# -0.5|#################### |############################## 0.0|################## |##################### +0.5|############### |########## +1.0|#### |## +1.5|# | +2.0| | +2.5|# |#### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.54%