weatherless...................77.13799% balance.......................50.24665% offense.......................48.95235% sun........................... 8.94688% hail.......................... 7.80025% trickroom..................... 4.75994% rain.......................... 4.14921% tricksun...................... 3.58735% sand.......................... 2.23728% tailwind...................... 0.53082% semistall..................... 0.49472% voltturn...................... 0.42271% hyperoffense.................. 0.28336% multiweather.................. 0.26795% monotype...................... 0.13042% trickhail..................... 0.05801% tricksand..................... 0.04341% gravity....................... 0.02819% sunoffense.................... 0.02698% stall......................... 0.02292% rainoffense................... 0.02130% monoice....................... 0.01988% trickrain..................... 0.01968% hailoffense................... 0.01907% monowater..................... 0.01602% monograss..................... 0.01602% monobug....................... 0.01278% monodark...................... 0.01156% sandoffense................... 0.01116% monoflying.................... 0.00872% mononormal.................... 0.00750% monodragon.................... 0.00669% monopoison.................... 0.00629% dragmag....................... 0.00487% sandstall..................... 0.00446% batonpass..................... 0.00446% monofighting.................. 0.00446% monofairy..................... 0.00446% monopsychic................... 0.00345% monofire...................... 0.00304% monoelectric.................. 0.00284% monosteel..................... 0.00203% monoghost..................... 0.00203% monoground.................... 0.00183% monorock...................... 0.00081% allweather.................... 0.00081% sunstall...................... 0.00041% hailstall..................... 0.00020% Stalliness (mean: 0.022) -1.0|# |# -0.8|# |## -0.6|#### |###### -0.4|########### |######################### -0.2|######################## |############################# 0.0|############################## |############################ +0.2|######################## |#################### +0.4|############ |######## |###### |#### |### |## |# | | more negative = more offensive, more positive = more stall one # = 0.41%