weatherless...................81.59899% balance.......................52.35113% offense.......................47.25853% sun........................... 7.71644% hail.......................... 6.38659% trickroom..................... 5.15170% tricksun...................... 4.12808% rain.......................... 3.06873% sand.......................... 1.26007% semistall..................... 0.36371% voltturn...................... 0.25731% tailwind...................... 0.19014% multiweather.................. 0.03058% gravity....................... 0.02835% hyperoffense.................. 0.02631% tricksand..................... 0.02469% sunoffense.................... 0.00989% monotype...................... 0.00834% trickrain..................... 0.00682% hailoffense................... 0.00622% trickhail..................... 0.00376% monograss..................... 0.00249% monoice....................... 0.00230% dragmag....................... 0.00146% mononormal.................... 0.00109% monowater..................... 0.00065% monopoison.................... 0.00049% sandoffense................... 0.00049% monoflying.................... 0.00045% monodark...................... 0.00039% stall......................... 0.00032% hailstall..................... 0.00022% rainoffense................... 0.00017% monofairy..................... 0.00015% monodragon.................... 0.00010% monofighting.................. 0.00009% monopsychic................... 0.00009% batonpass..................... 0.00008% allweather.................... 0.00008% monoelectric.................. 0.00003% sandstall..................... 0.00002% monoghost..................... 0.00001% monosteel..................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.037) -1.0| | -0.8| |## -0.6|## |#### -0.4|####### |#################### -0.2|#################### |########################## 0.0|############################## |############################ +0.2|##################### |################## +0.4|########## |###### |#### |#### |## |# |# | | more negative = more offensive, more positive = more stall one # = 0.48%