weatherless...................99.03763% balance.......................55.92919% semistall.....................22.66497% offense.......................16.60073% stall......................... 4.47055% batonpass..................... 1.86160% sun........................... 0.81440% hyperoffense.................. 0.33455% rain.......................... 0.09415% sand.......................... 0.05382% monotype...................... 0.04901% monoice....................... 0.04898% dragmag....................... 0.00442% trapper....................... 0.00016% monobug....................... 0.00002% monowater..................... 0.00001% monorock...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% multiweather.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.583) -1.0|# |## -0.5|###### |############ 0.0|##################### |############################## +0.5|######################## |############### +1.0|######################### |###################### +1.5|########## |#### +2.0|# more negative = more offensive, more positive = more stall one # = 0.58%