weatherless...................99.68634% balance.......................56.97142% semistall.....................22.34898% offense.......................15.62075% stall......................... 4.94419% batonpass..................... 0.54967% sun........................... 0.29240% hyperoffense.................. 0.11466% monotype...................... 0.02812% monoice....................... 0.02812% rain.......................... 0.01169% sand.......................... 0.00956% dragmag....................... 0.00016% monobug....................... 0.00000% trapper....................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% sunstall...................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.608) -1.0| |# -0.5|### |############# 0.0|############### |############################## +0.5|###################### |#################### +1.0|################## |################# +1.5|######### |##### +2.0|# more negative = more offensive, more positive = more stall one # = 0.65%