sand..........................72.07782% balance.......................39.81410% weatherless...................27.30617% offense.......................22.45046% semistall.....................15.31350% stall.........................14.05266% hyperoffense.................. 8.36928% sandstall..................... 7.08991% sandoffense................... 4.79193% batonpass..................... 2.41873% dragmag....................... 1.92266% choice........................ 0.96253% rain.......................... 0.31705% sun........................... 0.30216% rainoffense................... 0.25165% monotype...................... 0.02159% sunoffense.................... 0.01899% voltturn...................... 0.01124% monowater..................... 0.01001% monobug....................... 0.00367% multiweather.................. 0.00320% monofighting.................. 0.00294% trapper....................... 0.00293% monopsychic................... 0.00258% monosteel..................... 0.00215% monorock...................... 0.00146% mononormal.................... 0.00129% sunstall...................... 0.00041% monopoison.................... 0.00010% monoflying.................... 0.00009% monograss..................... 0.00005% hail.......................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.448) | -1.5|# |##### -1.0|####### |###### -0.5|####### |######### 0.0|###### |#### +0.5|############################## |######## +1.0|##### |########## +1.5|############ |###### +2.0|#### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.81%