weatherless...................52.08402% offense.......................43.90422% sand..........................43.65340% hyperoffense..................31.01995% balance.......................16.91048% sandoffense...................14.13770% stall......................... 4.50355% semistall..................... 3.66180% sandstall..................... 2.97238% rain.......................... 2.52919% voltturn...................... 1.96386% hail.......................... 1.82860% dragmag....................... 1.64738% choice........................ 1.39460% rainoffense................... 1.08994% monotype...................... 1.02953% trickroom..................... 0.84569% multiweather.................. 0.50163% sun........................... 0.40709% hailstall..................... 0.30137% monowater..................... 0.17203% monoice....................... 0.11687% monobug....................... 0.11556% trickhail..................... 0.10243% tricksand..................... 0.10243% monosteel..................... 0.09652% monofighting.................. 0.09586% hailoffense................... 0.09258% monopoison.................... 0.08339% sunoffense.................... 0.08010% monopsychic................... 0.07748% monofire...................... 0.05975% monorock...................... 0.05450% monoghost..................... 0.03546% monograss..................... 0.02955% gravity....................... 0.02823% monoelectric.................. 0.02758% mononormal.................... 0.02692% monoflying.................... 0.02232% monodark...................... 0.01970% monoground.................... 0.01838% batonpass..................... 0.01773% tailwind...................... 0.01051% tricksun...................... 0.00722% monodragon.................... 0.00460% rainstall..................... 0.00197% monofairy..................... 0.00131% fear.......................... 0.00066% Stalliness (mean: -0.476) -2.0|#### |######### -1.5|############### |######################## -1.0|########################## |############################## -0.5|##################### |################ 0.0|################ |########## +0.5|######### |####### +1.0|#### |### +1.5|### |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%