sand..........................52.54805% weatherless...................45.20049% offense.......................40.59895% hyperoffense..................35.68623% sandoffense...................17.75216% balance.......................14.47248% stall......................... 5.17214% voltturn...................... 4.70164% semistall..................... 4.07020% sandstall..................... 3.58651% rain.......................... 1.58633% dragmag....................... 1.37953% choice........................ 1.33632% hail.......................... 1.29913% rainoffense................... 0.71297% multiweather.................. 0.68393% hailstall..................... 0.32950% trickroom..................... 0.21514% monotype...................... 0.14082% tricksand..................... 0.09156% gravity....................... 0.07851% monowater..................... 0.06620% sun........................... 0.04993% batonpass..................... 0.02399% monobug....................... 0.02152% monosteel..................... 0.02105% monopsychic................... 0.01736% hailoffense................... 0.00866% monofighting.................. 0.00719% sunoffense.................... 0.00347% monoelectric.................. 0.00243% monopoison.................... 0.00189% monoflying.................... 0.00159% monorock...................... 0.00037% monograss..................... 0.00032% monoice....................... 0.00030% monofire...................... 0.00025% monodark...................... 0.00025% trickhail..................... 0.00017% monoground.................... 0.00006% mononormal.................... 0.00006% fear.......................... 0.00001% tailwind...................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.519) -2.0|#### |############### -1.5|################## |########################### -1.0|############################## |############################# -0.5|#################### |################## 0.0|########### |######## +0.5|####### |########## +1.0|#### |#### +1.5|### |#### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.45%