weatherless...................96.93514% balance.......................61.99596% offense.......................18.47395% hyperoffense.................. 9.86682% semistall..................... 4.91151% stall......................... 4.75177% rain.......................... 3.05177% rainoffense................... 2.63862% voltturn...................... 1.33454% choice........................ 0.62832% trickroom..................... 0.59326% tailwind...................... 0.26185% gravity....................... 0.08071% monotype...................... 0.02654% monograss..................... 0.01825% sun........................... 0.01309% monodark...................... 0.00426% dragmag....................... 0.00399% monowater..................... 0.00375% monofire...................... 0.00022% monoflying.................... 0.00005% mononormal.................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.267) |# -1.5|## |## -1.0|#### |######### -0.5|## |## 0.0|##### |######### +0.5|############ |############################## +1.0|### |# +1.5|# |# +2.0| |# +2.5|## more negative = more offensive, more positive = more stall one # = 1.16%