weatherless...................68.85995% offense.......................50.37513% balance.......................41.09012% sand..........................11.33872% sun...........................10.90218% rain.......................... 6.52069% trickroom..................... 5.93878% hyperoffense.................. 4.98489% tailwind...................... 4.54994% semistall..................... 3.08907% hail.......................... 3.06599% monotype...................... 1.22269% choice........................ 1.11671% voltturn...................... 0.77796% multiweather.................. 0.68752% rainoffense................... 0.64815% sandoffense................... 0.60070% stall......................... 0.46079% monowater..................... 0.45869% sunoffense.................... 0.45169% dragmag....................... 0.21780% sandstall..................... 0.14009% monosteel..................... 0.10730% monobug....................... 0.10687% monopsychic................... 0.08893% trickhail..................... 0.08374% monoice....................... 0.07223% tricksand..................... 0.07107% monodragon.................... 0.06880% monofairy..................... 0.06797% monorock...................... 0.05537% trapper....................... 0.05277% mononormal.................... 0.04813% monoelectric.................. 0.04565% tricksun...................... 0.03807% monofighting.................. 0.03071% monograss..................... 0.02898% trickrain..................... 0.02694% gravity....................... 0.01973% rainstall..................... 0.01705% monofire...................... 0.01281% monodark...................... 0.01059% monoground.................... 0.00988% monopoison.................... 0.00980% sunstall...................... 0.00776% batonpass..................... 0.00734% Stalliness (mean: -0.091) | -1.5|## |## -1.0|######## |################### -0.5|####################### |#################### 0.0|############################## |################### +0.5|##################### |####### +1.0|##### |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%