weatherless...................78.75238% balance.......................36.16910% offense.......................35.91899% hyperoffense..................15.51951% sand..........................13.25802% semistall..................... 6.62936% sun........................... 6.55321% stall......................... 5.76305% voltturn...................... 4.92469% rain.......................... 2.53186% monotype...................... 1.78432% multiweather.................. 1.40985% sandoffense................... 0.88517% sandstall..................... 0.63855% dragmag....................... 0.59454% sunoffense.................... 0.54494% trickroom..................... 0.44573% hail.......................... 0.35700% choice........................ 0.28854% monowater..................... 0.28714% monobug....................... 0.19352% trickrain..................... 0.16767% monoflying.................... 0.16348% mononormal.................... 0.15370% monoelectric.................. 0.13763% monorock...................... 0.12925% monodragon.................... 0.10340% monodark...................... 0.10060% monosteel..................... 0.09851% monopoison.................... 0.09222% rainoffense................... 0.08733% monofire...................... 0.07336% monograss..................... 0.06567% monoground.................... 0.06497% monopsychic................... 0.04751% monoice....................... 0.04611% tailwind...................... 0.04471% monofighting.................. 0.04262% monoghost..................... 0.03982% rainstall..................... 0.03423% sunstall...................... 0.02934% hailoffense................... 0.02585% monofairy..................... 0.02026% tricksand..................... 0.02026% gravity....................... 0.00629% trapper....................... 0.00349% trickhail..................... 0.00279% allweather.................... 0.00140% hailstall..................... 0.00140% Stalliness (mean: -0.022) -2.0|##### |##### -1.5|######## |############## -1.0|################# |################## -0.5|####################### |########################## 0.0|############################## |############################## +0.5|###################### |################### +1.0|########## |######## +1.5|###### |##### +2.0|### |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%