weatherless...................79.98542% balance.......................36.97665% offense.......................34.24091% hyperoffense..................14.98609% sand..........................13.58204% semistall..................... 6.90686% stall......................... 6.88950% voltturn...................... 5.85039% sun........................... 5.37743% rain.......................... 2.56153% multiweather.................. 1.63800% monotype...................... 0.97146% sandstall..................... 0.84684% sandoffense................... 0.78373% dragmag....................... 0.63907% trickroom..................... 0.45224% sunoffense.................... 0.37294% monowater..................... 0.29717% trickrain..................... 0.25736% hail.......................... 0.18459% choice........................ 0.18245% monodragon.................... 0.09891% monobug....................... 0.08950% monoelectric.................. 0.07068% monodark...................... 0.05895% monopoison.................... 0.05862% rainoffense................... 0.05419% monoice....................... 0.04799% monofire...................... 0.04681% monosteel..................... 0.04261% monoground.................... 0.03715% tailwind...................... 0.03414% mononormal.................... 0.02965% monograss..................... 0.02964% monoflying.................... 0.02949% sunstall...................... 0.02037% monopsychic................... 0.01804% rainstall..................... 0.01377% monofighting.................. 0.01355% tricksand..................... 0.01040% monorock...................... 0.00981% monofairy..................... 0.00909% monoghost..................... 0.00856% gravity....................... 0.00650% hailoffense................... 0.00536% trickhail..................... 0.00254% hailstall..................... 0.00192% trapper....................... 0.00054% allweather.................... 0.00034% Stalliness (mean: 0.031) -2.0|#### |##### -1.5|######## |############## -1.0|################ |################ -0.5|###################### |########################## 0.0|############################## |############################## +0.5|###################### |#################### +1.0|########## |######## +1.5|####### |##### +2.0|### |### +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%