weatherless...................81.33711% balance.......................36.22447% offense.......................31.42396% hyperoffense..................15.86624% sand..........................13.97935% stall......................... 9.34508% voltturn...................... 7.56961% semistall..................... 7.14025% sun........................... 4.66045% rain.......................... 2.10448% multiweather.................. 2.01809% sandstall..................... 1.03845% dragmag....................... 0.81970% sandoffense................... 0.79058% trickroom..................... 0.49765% sunoffense.................... 0.44847% trickrain..................... 0.30686% choice........................ 0.16494% monotype...................... 0.13090% tailwind...................... 0.04616% monowater..................... 0.04206% hail.......................... 0.04202% rainoffense................... 0.01779% monoice....................... 0.01520% monoground.................... 0.01151% monofire...................... 0.01038% tricksand..................... 0.00987% monodark...................... 0.00957% monobug....................... 0.00864% monosteel..................... 0.00849% monoelectric.................. 0.00836% gravity....................... 0.00748% monograss..................... 0.00530% sunstall...................... 0.00421% mononormal.................... 0.00411% monodragon.................... 0.00385% trickhail..................... 0.00347% rainstall..................... 0.00219% monoflying.................... 0.00199% monopsychic................... 0.00115% monorock...................... 0.00112% monoghost..................... 0.00104% monofighting.................. 0.00074% monopoison.................... 0.00071% monofairy..................... 0.00046% hailoffense................... 0.00019% trapper....................... 0.00017% hailstall..................... 0.00015% allweather.................... 0.00002% Stalliness (mean: 0.080) -2.0|##### |####### -1.5|######### |############## -1.0|################# |################ -0.5|#################### |########################### 0.0|############################# |############################## +0.5|####################### |#################### +1.0|######### |######## +1.5|######### |####### +2.0|#### |##### +2.5|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%