weatherless...................57.42731% balance.......................51.04584% offense.......................38.68248% rain..........................13.99177% sun...........................11.23358% sand..........................10.85237% hail.......................... 7.39359% semistall..................... 6.13410% voltturn...................... 5.66479% trickroom..................... 5.46831% tailwind...................... 4.93952% hyperoffense.................. 3.83433% monotype...................... 3.53116% multiweather.................. 0.80485% monowater..................... 0.76325% tricksun...................... 0.60554% monobug....................... 0.45386% mononormal.................... 0.39826% monodragon.................... 0.39235% batonpass..................... 0.38886% choice........................ 0.38016% tricksand..................... 0.34286% stall......................... 0.30324% rainoffense................... 0.30158% monoice....................... 0.29663% sunoffense.................... 0.26497% monofire...................... 0.22775% trickhail..................... 0.21534% trickrain..................... 0.20813% monoelectric.................. 0.16819% monopoison.................... 0.15945% monofairy..................... 0.15862% dragmag....................... 0.15378% monosteel..................... 0.11475% hailoffense................... 0.08964% monoghost..................... 0.08186% monorock...................... 0.07511% monograss..................... 0.07298% sandoffense................... 0.06792% monofighting.................. 0.06355% sunstall...................... 0.04753% monoflying.................... 0.04254% monoground.................... 0.03255% monopsychic................... 0.03193% sandstall..................... 0.02474% rainstall..................... 0.01579% hailstall..................... 0.01118% allweather.................... 0.00264% monodark...................... 0.00105% Stalliness (mean: 0.053) |# -1.5|# |## -1.0|######### |######### -0.5|############### |################### 0.0|############################## |########################### +0.5|###################### |########## +1.0|######## |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%