balance.......................56.20556% weatherless...................51.33758% offense.......................33.17856% rain..........................18.04451% sand..........................14.90299% semistall..................... 8.54621% voltturn...................... 8.40439% hail.......................... 8.29367% sun........................... 7.93028% trickroom..................... 6.51255% tailwind...................... 5.70731% hyperoffense.................. 1.99989% monotype...................... 0.84476% batonpass..................... 0.63663% rainoffense................... 0.51817% multiweather.................. 0.50491% tricksand..................... 0.49930% trickhail..................... 0.43957% choice........................ 0.38184% monowater..................... 0.37050% tricksun...................... 0.36875% trickrain..................... 0.19152% dragmag....................... 0.18304% sunoffense.................... 0.17957% monodragon.................... 0.08818% monofire...................... 0.07628% monobug....................... 0.07549% stall......................... 0.06978% monofairy..................... 0.04760% monoice....................... 0.04594% monoelectric.................. 0.03527% monosteel..................... 0.03268% mononormal.................... 0.02578% rainstall..................... 0.01886% monograss..................... 0.01500% monoflying.................... 0.01328% sandstall..................... 0.01223% sandoffense................... 0.01022% monopsychic................... 0.00635% monofighting.................. 0.00585% monoground.................... 0.00568% hailoffense................... 0.00303% monopoison.................... 0.00038% monorock...................... 0.00037% monoghost..................... 0.00011% sunstall...................... 0.00000% monodark...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.136) | -1.5| |# -1.0|####### |##### -0.5|######### |############## 0.0|############################## |###################### +0.5|################## |######## +1.0|######### |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.79%