weatherless...................76.23776% offense.......................45.15584% balance.......................31.43799% hyperoffense..................11.49151% voltturn......................10.24453% sand.......................... 8.86154% rain.......................... 7.48408% sun........................... 6.58690% stall......................... 6.00746% semistall..................... 5.90720% monotype...................... 3.03764% hail.......................... 2.13457% trickroom..................... 1.27683% multiweather.................. 1.23260% sandoffense................... 0.67859% sandstall..................... 0.55474% sunoffense.................... 0.54406% choice........................ 0.41652% monobug....................... 0.38371% monowater..................... 0.36713% monofire...................... 0.32400% rainoffense................... 0.28493% hailoffense................... 0.28198% dragmag....................... 0.25728% monoelectric.................. 0.24033% monopoison.................... 0.19683% monopsychic................... 0.19573% monosteel..................... 0.19057% mononormal.................... 0.17582% monofighting.................. 0.16108% monodark...................... 0.15776% monoice....................... 0.13012% tailwind...................... 0.12864% sunstall...................... 0.10726% monoflying.................... 0.10616% monoground.................... 0.10468% monoghost..................... 0.09399% monorock...................... 0.09141% monodragon.................... 0.08920% monograss..................... 0.06819% monofairy..................... 0.06782% tricksun...................... 0.06451% rainstall..................... 0.05308% gravity....................... 0.02064% allweather.................... 0.01954% tricksand..................... 0.01364% hailstall..................... 0.01253% trickhail..................... 0.00663% trapper....................... 0.00479% trickrain..................... 0.00184% Stalliness (mean: -0.005) |####### -1.0|################# |############################## 0.0|############################# |################### +1.0|########## |#### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%