weatherless...................90.94804% offense.......................48.40684% balance.......................27.62104% hyperoffense..................17.11787% monotype......................11.09506% batonpass..................... 7.60456% sun........................... 4.83016% semistall..................... 4.09632% rain.......................... 3.83777% monopsychic................... 3.78834% voltturn...................... 3.50063% stall......................... 2.75792% monobug....................... 1.46388% monoghost..................... 1.34094% multiweather.................. 1.30798% dragmag....................... 1.22560% mononormal.................... 1.22053% monoelectric.................. 1.19772% sand.......................... 1.16730% monodragon.................... 0.92269% monoflying.................... 0.82636% monosteel..................... 0.74778% choice........................ 0.72624% monofire...................... 0.67047% trapper....................... 0.66793% hail.......................... 0.54119% monorock...................... 0.37516% monoground.................... 0.36248% sunoffense.................... 0.32573% monowater..................... 0.29024% monodark...................... 0.27503% sandoffense................... 0.22433% rainoffense................... 0.22433% monopoison.................... 0.20659% monograss..................... 0.17110% monofairy..................... 0.15082% trickroom..................... 0.08238% monofighting.................. 0.07985% tailwind...................... 0.04943% sunstall...................... 0.04563% hailstall..................... 0.04183% monoice....................... 0.04056% gravity....................... 0.01901% trickhail..................... 0.01901% hailoffense................... 0.01648% fear.......................... 0.01141% rainstall..................... 0.00760% sandstall..................... 0.00380% Stalliness (mean: -0.267) -3.0|# |# -2.0|#### |######## -1.0|#################### |############################# 0.0|############################## |############### +1.0|######## |#### +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.83%